Valentine Makhouleen — interactive art director
These are my thoughts and memorable moments. I have lots of them and sometimes an odd one makes it to the surface.
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What do old submarines and bad UX have in common?

Whenever user experience and interface design take secondary priority after rich functionality and content, the end product will almost always turn out like this control room of a German submarine from 1918. Bulky, difficult to navigate and prone to sinking. You will always see a busy interface when someone put a lot of effort into creating a content wrapper, but didn’t think enough about how it will be used.

How to avoid this? Approach information from the perspective of user’s needs and abilities. Don’t fill your interface with useless information or features.

Submarine control room

Submarine control room

Photos via Tyne & Wear Archives

April 4th, 2013 at 12:14 pm

Robot Salesmen Ltd.

Robot Salesmen Ltd.

Via we made this

March 22nd, 2013 at 4:35 pm

Reinventing the wheelchair

An amazing design concept by Vitamins, shortlisted for a Design of the Year 2014.

Folding wheel

Folding wheel

Folding wheel

More information

March 20th, 2013 at 9:49 am

Vintage bunk desks

If you ever thought your office was cramped and needed bunk-style desks, you probably weren’t the first.

Paul Rudolph Architectural Office Interior

A photo taken of Paul Rudolph’s architectural office located in New York City in the late 1960′s.

Via Kelvin Dickinson

February 25th, 2013 at 4:09 pm

MacPhone

macphone2

macphone1

In the early 1980s, Frog Design founder Hartmut Esslinger had the freedom to create a new look and feel for Apple. In a new book excerpted on Designboom, he shows off his prototypes for what would become the defining Apple look in the pre-iPod era.

Via The Atlantic

January 2nd, 2013 at 3:05 pm
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val@new-media.ca